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  • Dust 2 in CS2 is back!


    Harta dust 2 a fost reintrodusa in modul competitive premier in locul hartii overpass.

    Release Notes for 4/25/2024





    Adjusted viewmodel bob movement

    Added "Preferred Viewmodel Left/Right Handedness" setting

    Added "Switch Viewmodel Left/Right Hand" key binding (default: US keyboard letter H) to switch hands temporarily during gameplay

    Viewmodel position setting and left/right hand state are now networked and visible to first-person spectators.

    Deprecated "Couch" viewmodel position setting

    [ HUD ]

    Added "Radar Map Alternate Zoom" setting and "Toggle Radar Zoom" key binding to toggle between zoom levels during gameplay

    Added a radar icon for the local player when free cam spectating

    Added a grenade line-up reticle that appears shortly after pulling the pin. The timing can be configured for each grenade type independently

    Changed weapon Swap text (when pointing at a dropped weapon) to always show the gameplay name of the weapon instead of any customized name it might have.

    Added a kill feed icon for "in-air" kills

    Added the scoreboard to the ESC menu

    Added an icon to indicate bots on the scoreboard

    [ BUY MENU ]

    Added a "Dropped Weapons" panel, which shows (and allows the direct pickup of) weapons that have been dropped by teammates that are standing in the buy zone

    Added the minimum amount of money that a player is guaranteed to have in the next round to the buy menu title bar. (thanks, Kadomos)

    [ GAMEPLAY ]

    Increased Zeus movement speed and adjusted the attack cone

    Increased Zeus kill reward from $0 to $100 ($50 in Casual)

    Increased CZ75-Auto kill reward from $100 to $300 ($150 in Casual)

    Reduced XM1014 kill reward from $900 to $600 ($300 in Casual)


    Lighting adjustments in Inspect background maps

    Added Wear Category to the info tooltip in the Inspect screen

    Added gameplay name in panels that used to only show customized name. E.g., Inspect screen, inventory tile

    [ MAPS ]

    Replaced Overpass with Dust 2 in the Active Duty Group, current competition map pool, and Premier matchmaking


    Opened roll-up doors at spawns

    Updated models for some conveyors

    Solidified stairs

    Various bug fixes


    Removed overhanging building at top mid

    Removed overhangs at bottom of banana

    Various map tweaks to improve player collision and readability

    Overpass, Nuke, Vertigo, Mirage and Office

    Bug and exploit fixes

    Collision and line of sight adjustments

    Minor performance improvements


    AK-47 | Inheritance: Texture and mask adjustments

    USP-S | Jawbreaker: Corrected ambient occlusion texture

    [ MISC ]

    Decoupled demo playback camera movement from playback speed. This allows moving the camera even if playback is paused

    Added ability to launch practice matches and workshop maps with party members

    Added Overwatch system to enable match demo review by trusted partners

    Copenhagen 2024 Major sticker capsules are on sale now -75% off

    Added ability to adjust brightness in windowed modes

    Edited by Argo

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