Argo 1.635 Posted October 8, 2021 [MUSIC KITS] – Added the bbno$ – u mad! Music Kit, available in regular and StatTrak™ versions [GAMEPLAY] – Danger Zone — Respawning players are no longer able to select respawn locations that should have been prohibited by the spawnmask map — Smoothed camera motion when using ExoJump [MISC] – Added new VO for Trapper and Trapper Aggressor agents – Adjusted ragdoll physics [MAPS] – Dust 2 — Re-tired visblocker from T spawn to mid — Blocked unintended wallbang – Insertion 2 — New glass texture for windows in office, to make it easier to see from inside if the glass is broken or not — Other minor tweaks – Ravine — Fixed bomb stuck spot near spawn — Clipping fixes — Updated radar – Basalt — Added a reception desk to B Connector — Added an additional window to Red Barn — Removed railing on A for easier movement — Visual upgrades to bombsite B — Visual upgrades to Red Barn — Added literature — Added a fuzzy carpet — Small visual upgrades across the whole map – County — Disabled physics on window at creek house — Removed possibility to set metal frame of the quarry building in motion — Set proper scale on metal containers — Improved cliff models collision — Clipped cave ceiling and wooden roofs in order to prevent players from getting stuck while using exojump — Fixed collision on aspen tree models to prevent players from getting stuck — Fixed global sound on bunker doors — Fixed all reported stuck spots while jumping — Increased fade distance for corn field — Clipped beach part of the map to prevent players from escaping the map with bump mines — Extended watertower ladder — Fixed reported floating barrels/turrets — Made waterfall floor more shallow so that the items can be picked up — Closed of some of the rooms in haunted mansion — Renovated haunted mansion — Removed killzone on the left side of the bridge — Optimizations 1 Share this post Link to post Share on other sites